Here's a short study based on 8-bit "chip tune" music as introduced in '80s and early '90s video games.
This was another very quick composition created in two nights just because I've got nothing better to do.
Wednesday, December 14, 2016
Saturday, December 10, 2016
Theme Suite Variation no. 3
This afternoon, I invited my friend Janice Robinette, with whom I have collaborated on poem/piano music duos, to record her poem "The Faceless Doll", along with the third of my Theme Suite Variations (see below).
We recorded these two pieces at Audio Logic, Inc., in Seattle WA: http://www.audiologicinc.com. The small recording studio is owned by Jay Kenney, but this afternoon we had an audio engineer named Justin help us record and master our pieces.
This third variation is based on the main themes from the original Theme Suite Variation piece I completed a couple of months ago. Written for solo piano, it takes on the character of a fantasia, with developing themes in a loose form, easily moving from key to key.
We recorded these two pieces at Audio Logic, Inc., in Seattle WA: http://www.audiologicinc.com. The small recording studio is owned by Jay Kenney, but this afternoon we had an audio engineer named Justin help us record and master our pieces.
This third variation is based on the main themes from the original Theme Suite Variation piece I completed a couple of months ago. Written for solo piano, it takes on the character of a fantasia, with developing themes in a loose form, easily moving from key to key.
Wednesday, September 14, 2016
In the Village Plaza
Here's a little piece I wrote in an hour... It's inspired by the "traveling music" background in early RPGs like Chrono Trigger, etc.
Synth Shit 3.2
Here's the last of my "Synth Shit" series for the time being. In this one, I deliberately set up an atmosphere in which I could experiment with the parameters of synths in real time.
Thursday, August 11, 2016
Synth Shit 2.3
Here's the next of my "Synth Shit" project... My aim this time was to incorporate automation and fX.
A little punchier than the first one!
A little punchier than the first one!
Saturday, August 6, 2016
Synth Shit 1.2
Synthesizers are..challenging.
Not only do you have to learn a completely new way of conceptualizing, creating and controlling sound, there is an infinite array of unique timbres available to explore and choose from.
So, completely and totally at sea, I sent out a plea for help, and one of my music friends, Doug Zwick suggested the following:
"Make a bunch of shit."
Here's the best of the shit I created last Wednesday night:
Saturday, July 23, 2016
Theme Suite no. 1 Second Take
I wasn't happy with how I mixed this the first time, so I made the following changes:
-more realistic rubato
-smoother, more logical dynamics
-added limiter
-decreased the amount of gain added with the compressor
Overall, I'm much happier with this version. Still have a lot to learn!
-more realistic rubato
-smoother, more logical dynamics
-added limiter
-decreased the amount of gain added with the compressor
Overall, I'm much happier with this version. Still have a lot to learn!
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